Path of Exile: The Awakening first details — Rethinking the skill tree from mmotony's blog

New Zealand studio Grinding Gear Games has done an excellent job maintaining Path of Exile with updates considering that the free-to-play action RPG released in late 2013. Soon, they’ll be putting the biggest group of weapons, skill jewels, levels, along with other stuff thus far in an expansion called The Awakening, "Act 4" of PoE. Grinding Gear stopped by our office earlier this week to indicate it off.

Path of Exile: The Awakening is making significant additions towards the POE Currency base game’s core systems and story. You’ll wade into Highgate, studying the home of “The Beast,” a major bad who’s awakening could trigger a cataclysm. Within Highgate, Grinding Gear showed me levels which are constructed through the dreams of characters in Path of Exile lore. There was Daresso’s Dream, a muddy area which have the look of WWI trenches mixed that has a Roman arena. The level itself culminated within an arena-style fight, a representation of Daresso’s history as being a character. Grinding Gear says there will likely be nine “act boss-caliber” boss fights in The Awakening, a number of whom are going to be against legendary figures from Wraeclast’s past, like Voll, Kaom, and Daresso himself.

More exciting, maybe, are the modifications you'll be able to create to existing characters plus the new builds that The Awakening's new items should inspire. Path of Exile is renowned for its ludicrous skill tree, but rather than simply making that sprawling web of icons more enormous, Grinding Gear are adding new socketable jewels which may have interesting effects more than a radius from the skill tree—see above. They’re adding AOE effects inside the skill tree, essentially. One jewel they showed me, Eldritch Knowledge, gave +1% increased chaos damage per 10 INT from allocated passives in radius. So should you could discover a spot from the tree in places you’d already allocated plenty of intelligence bonus-granting skills, you can stack a variety of chaos damage atop that. Other jewels I saw tend to be more mechanical than stat-driven: Selfless Leadership applies bonuses from passives inside radius on your minions rather then you, and Intuitive Leap grants you the passives in just a radius while being capable to ignore their requirements.

Grinding Gear’s goal is usually to give players exciting tools and ideas to experience with. “We love it if the community comes up having a build that any of us've never witnessed before,” producer and lead programmer Jonathan Rogers informed me. Partly as the possibilities presented from this new mechanic are extremely great, however, Grinding Gear will operate a beta for The Awakening beginning April 20.

The Awakening will even add new equipment (Maraketh weapons) and a lot more than 70 new unique what to bring against now double the amount of different enemies. I saw Empire's Grasp, a set of Goliath Gauntlets that reversed knockback damage—that would essentially pull enemies toward you, that's especially useful against some bosses, Grinding Gear laughed and said. There was also Sire of Shards, which caused socketed gems to fireplace their spell inside a nova, encouraging you to have right in to the middle of enemies simply put spell could erupt from all directions.

Grinding Gear says they’ll even be touching up other details with the game, like UI presentation and gameplay options, inside expansion. PoE’s also being rebalanced for first time players for making their entry into the overall game a bit smoother. I'm surprised that a different character class isn't part with the bundle, but otherwise this seems as being a massive wave of brand new toys and new content for hardcore left-clickers to try out with. When you Buy POE Currency from MMOAH, you find out the process is very simple. On MMOAH you will find the best supplier who are guaranteed to send product fast against the best prices.

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By mmotony
Added Dec 6 '18


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